Fast Food
A Senior level game project developed at DigiPen Institute of Technology during the fourth year (8 months) using Unreal Engine 4, combining blueprints and C++ code.
Paperfly effect
Game developed for the Global Game Jam Bilbao 2018 in 48 hours using Unreal Engine 4.
Teotl: Rise of a God
A Junior level game project developed at DigiPen Institute of Technology during the third year (8 months) using a 3D Entity Component System engine built from scratch in C++, with the usage of some external libraries such as OpenGL, FBX SDK, Fmod, Json, stb image and ImGui.
Uni VS Team
A Somophore level game project developed at DigiPen Institute of Technology during the second year (8 months) using a base implementation of a 2D Entity Component System engine, which later was almost completely reimplemented.
V of Vicci
A Freshmen level game project developed at DigiPen Institute of Technology during the first semester using the Zero Engine.